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1. Is invention profitable in a low attention way? - in Science and Industry [original thread]
Originally by: Usagi Tsukino Originally by: Lutz Major I object! There are enough public copy and invention slots open. Really? I just assumed the copy slots were as backlogged as the ME slots. Good to know. Not AS clogged...
- by Roland Grey - at 2010.01.08 17:13:00
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2. Invention Calculator - in Science and Industry [original thread]
I may just not be that smart, but how do I set Datacore prices?
- by Roland Grey - at 2009.12.18 18:48:00
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3. storyline missions - in Missions & Complexes [original thread]
I can confirm this. I've been away from L3s for a long time - since I got access to L4 missions. Recently, I started doing courier missions and only had access to L3 courier agents. I was offered a storyline after only 7 L3 missions, so the counte...
- by Roland Grey - at 2009.12.18 18:09:00
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4. Abandoned Towers.... - in Science and Industry [original thread]
Edited by: Roland Grey on 17/12/2009 15:40:56 I realize that implementing something to do this would be hard, but I think there should be some way to boot an offline tower. With the demand for hi-sec moons so high, one would assume there shou...
- by Roland Grey - at 2009.12.17 15:41:00
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5. How to rise faction standing? - in Missions & Complexes [original thread]
What about running courier missions to quickly get to storylines? The first courier storyline I got was a pretty lucky one (L3 10-part, raised raw faction standing by .54), so I'm not sure what the average storyline for courier agents is, but it ...
- by Roland Grey - at 2009.12.17 15:31:00
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6. Complex questions - in Missions & Complexes [original thread]
1&2 response) Ok, and what about where they spawn? Will you ever see at 10/10 in hi-sec, or do those only spawn in low/null-sec? If so, how high do hi-sec complexes go? 5) In exploration, do complexes show up as Cosmic Signatures or Cosmic Anomol...
- by Roland Grey - at 2009.12.08 18:16:00
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7. Complex questions - in Missions & Complexes [original thread]
I've just started exploring them a bit more and wasn't sure what all the differences and types were. Some basic questions: 1) On EveRegions.pdf, it only lists level 1 and 2 complexes. Are those the only ones in hi-sec, or are they the only static...
- by Roland Grey - at 2009.12.08 17:37:00
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8. Curret LP store info - in Missions & Complexes [original thread]
Is there a site somewhere that has up-to-date LP store offers? I found a couple sites, but both were out of date.
- by Roland Grey - at 2009.10.27 15:39:00
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9. Fleet bonuses - in Science and Industry [original thread]
Originally by: kloczek0 BTW boosting in fleet: is it possible to give multiple levels boosts for characters in squad from squad, wing and fleet boosters? No. I've tested this myself. Only the best bonus in your heirarchy will get app...
- by Roland Grey - at 2009.10.27 13:46:00
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10. Battlecruiser + Cruiser in WH space? - in Ships and Modules [original thread]
Ok, so more general then... class 1-2, would it be ok to run a Brutix + Harbinger with the two combat characters (both with remote repair modules), then have either one or both of them jump back for mining vessels along with the third character? ...
- by Roland Grey - at 2009.10.23 19:18:00
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11. Battlecruiser + Cruiser in WH space? - in Ships and Modules [original thread]
I'm setting up a mini-op into W-space, and wanted to run it like this: Jumping in from hi-sec, will be looking for a lower class WH. Mainly going in as a mining experiment, so the crew is going to look like this: Char 1: Myrmidon Char 2: Maller C...
- by Roland Grey - at 2009.10.23 16:04:00
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12. Skill time multiplier - in Skill Discussions [original thread]
I was just wondering if there was a formula for how durations of skills are calculated. I ran some numbers, figuring it was just "level 2 takes 5 times longer than level 1", but it's not the case. Does anyone know if there's an actual formula, or...
- by Roland Grey - at 2009.10.23 14:40:00
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13. Gang Link/Leadership bonus question - in Science and Industry [original thread]
What about if the squad commander was also in an Orca with Gang Links? Do the gang link bonuses stack, or does only the best bonus filter down?
- by Roland Grey - at 2009.10.21 17:21:00
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14. Gang Link/Leadership bonus question - in Science and Industry [original thread]
Edited by: Roland Grey on 21/10/2009 15:00:03 Do bonuses get counted at EACH level of the command heirarchy, or only the BEST bonus within a member's section of the heirarchy? For instance: Wing Commander - Orca - 27% cycle reduction from Gan...
- by Roland Grey - at 2009.10.21 15:00:00
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15. Gang links/boosters question - in Warfare & Tactics [original thread]
Do bonuses get counted at EACH level of the heirarchy, or only the BEST bonus within a member's section of the heirarchy? For instance: Wing Commander - Orca - 27% cycle reduction from Gang Link Squad Commander - Eos - 22% cycle reduction from Ga...
- by Roland Grey - at 2009.10.19 19:55:00
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16. Salvaging lvl 4 missions - in Missions & Complexes [original thread]
Another question along the lines of salvaging: Is there a formula for what your chance of success is to salvage a wreck?
- by Roland Grey - at 2009.10.19 16:51:00
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17. Salvaging lvl 4 missions - in Missions & Complexes [original thread]
Currently I'm using a Destroyer to do my salvaging, but I always end up needed to do 3-4 runs to finish it up for most level 4 missions. Is there a better way? The only other alternative ship (Gallente) that I've seen that can compete is an Exque...
- by Roland Grey - at 2009.10.19 13:55:00
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18. Which is better for L4 missioning: Rails or Blasters? - in Ships and Modules [original thread]
I've noticed that in a lot of missions, there are ships that get close and orbit at a good speed. I'm only using medium rails right now, but even now I can sometimes fail to hit them, and it's up to my drones. This means bringing in the sentries, ...
- by Roland Grey - at 2009.10.02 18:49:00
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19. sentry drone range - what am i missing? - in Missions & Complexes [original thread]
Originally by: Shazard Originally by: Yarinor Originally by: Shazard You don't need 4 Hardeners, as there is allways atleast one or even two damage types which are irrivalent, so you could fit additional plates! You don't ...
- by Roland Grey - at 2009.10.01 14:02:00
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20. Proposal: Mobile Refining and Manufacturing. Skills, Ships, and Mods - in Science and Industry [original thread]
Then how about not having it be a mining/refining vessel, but just a refining vessel? It hangs out in belt with the miners, miners drop ore into a shared bay (or the refining vessel tractors in jetcans), refining ship does its thing (manually star...
- by Roland Grey - at 2009.09.25 17:16:00
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